The first is a simple corridor which will most likely be modelled on King Edwards gallery (this may be subject to change)
This will then allow the player to access the second part of this level (which will most likely be modelled on St Michaels Gallery)
The floor in this room is broken up and will appear for the player within a certain radius the challenge in this room is to slowly walk around the room working out the safe path to the door.
This is an image of what a safe path could look like:
And this would be what the player actually sees:
We are currently in the process of modelling prototypes for these rooms.